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(work in progress: TO DO
rquotes from papert talk about positive technological development -- especially regarding third grade homelessness project talk about constructionist learning environments look at stager's papert blog for quotes


Constructionism, a theory pioneered by Seymour Papert of the MIT Media Lab, holds that children learn best when they are in the active roles of designer and constructor, like the kids building the sand castle on the beach. But the theory goes a step further. Constructionism, Papert says, adds "the idea that this happens especially felicitously in a context in which the learner is consciously engaged in constructing a public entity, whether it's a sand castle on the beach or a theory of the universe.

tw inspired by papert to go into this field)




"Technological fluency is measured not by how much children learn with computers and how many new skills they develop, but by children's ability and confidence to use technology to create, design, build, and program personally meaningful projects." Marina Umaschi Bers

Beginning in Kindergarten and continuing through 6th grade, students learn keyboarding, word processing, how to collect and analyze data using Inspire Data, PowerPoint, MicroWorlds Jr., Scratch, Adobe Photoshop Elements, Dreamweaver MX 2004, Google Earth and how to build and program robots using Lego Mindstorms NXT. Web 2.0 tools such as Wiki's and blogs are also used in the computer lab.


Many of the software tools allow students to use technology to express themselves and to display their learning using text, images, video, animation, sound, game design and programming. Emphasis is placed on communicating information and ideas effectively. Technology allows students to not just be consumers, but to be producers as well. I like to think of the computer lab at The Children's School as an amateur production company.

Enjoy your visit to the TCS Amateur Tech Production Company.

Tamara Weinstein

Educational Technology Specialist

404 835 4602